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	<title>Clan Portal</title>
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	<link>http://209thclan.com/portal</link>
	<description>FPS Gaming Community</description>
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		<title>209th Vinyl Decals: Sale over</title>
		<link>http://209thclan.com/portal/2012/03/209th-vinyl-decals/</link>
		<comments>http://209thclan.com/portal/2012/03/209th-vinyl-decals/#comments</comments>
		<pubDate>Thu, 08 Mar 2012 23:22:21 +0000</pubDate>
		<dc:creator>GrimReaper</dc:creator>
				<category><![CDATA[209th Gear]]></category>

		<guid isPermaLink="false">http://209thclan.com/portal/?p=3454</guid>
		<description><![CDATA[In cooperation with my graphic communication class, I am able to cut out vinyl decals. After making a few for myself, I figured why not market some to 209th. After all, our class is about production of graphically designed products, mainly vinyls and t shirts. Well I came up with a design. The larger 209th [...]]]></description>
			<content:encoded><![CDATA[<p>In cooperation with my graphic communication class, I am able to cut out vinyl decals.  After making a few for myself, I figured why not market some to 209th.  After all, our class is about production of graphically designed products, mainly vinyls and t shirts.  Well I came up with a design.</p>
<p>The larger 209th logo is 5&#8243;x5&#8243; while the four smaller logos are 3/4&#8243;x3/4&#8243; all of which can be individually cut out and applied.  The white space between stickers can be cut in order to separate the stickers, just be sure not to cut on black. (Or whatever color you order in) </p>
<p><em>Colors include: Black, White, and Yellow</em></p>
<p>In applying the sticker, there is a layer of application tape on the top.  This tape makes it possible to pick up the vinyl and of course, apply it to something else.  Just be careful, when you peal it back, make sure the entire design comes with (especially concerning the text). Remember, be gentle when pealing up the application tape with the design and applying it to a surface. Oh and, applying to fabric doesn’t work so swift.</p>
<div style="width: 75px; height: 75px; margin: 6px; float: left; overflow: hidden;"><a href="http://209thclan.com/portal/wp-content/uploads/grim1.png" rel="facebox" rel="attachment wp-att-3455"><img src="http://209thclan.com/portal/wp-content/uploads/grim1-150x150.png" alt="" title="grim1" width="150" height="150" class="alignnone size-thumbnail wp-image-3455" /></a></div>
<div style=" overflow: hidden;margin: 6px; float: left; width: 75px; height: 75px; "><a href="http://209thclan.com/portal/wp-content/uploads/grim2.png" rel="facebox" rel="attachment wp-att-3456"><img src="http://209thclan.com/portal/wp-content/uploads/grim2-150x150.png" alt="" title="grim2" width="150" height="150" class="alignnone size-thumbnail wp-image-3456" /></a></div>
<div class="clear" style="height:15px;"></div>
<h3> Sticker Order Form</h3>
<div class="div-foot"></div>
<p>Stickers are no longer for sale. Thanks to everyone who contributed!</p>
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		<title>League of Legends Tournament</title>
		<link>http://209thclan.com/portal/2012/03/league-of-legends-tournament/</link>
		<comments>http://209thclan.com/portal/2012/03/league-of-legends-tournament/#comments</comments>
		<pubDate>Thu, 08 Mar 2012 21:21:58 +0000</pubDate>
		<dc:creator>Princess</dc:creator>
				<category><![CDATA[League of Legends]]></category>

		<guid isPermaLink="false">http://209thclan.com/portal/?p=3445</guid>
		<description><![CDATA[So, we have had our 209th Ranked Team gathering dust without a single played game for awhile now&#8212; So, how do we decide who will get to play the first match? WE HAVE A TOURNAMENT. Monday 9pm EST, continuing the final matches into Wednesday 9pm EST. Three Separate Tournaments: Solo top, Solo Mid, and Duo [...]]]></description>
			<content:encoded><![CDATA[<p>So, we have had our 209th Ranked Team gathering dust without a single played game for awhile now&#8212; So, how do we decide who will get to play the first match? WE HAVE A TOURNAMENT.</p>
<p>Monday 9pm EST, continuing the final matches into Wednesday 9pm EST. Three Separate Tournaments: Solo top, Solo Mid, and Duo Bot.</p>
<p>Prizes? Top 209th Players in Each Tournament will play that respective role in the first Ranked Match. ALSO! Each winner will get $5 in Riot Points.</p>
<p>The tournament is <strong>OPEN</strong>! Anyone may join!</p>
<p><strong>Rules?</strong><br />
1. Each match will be spectated as a formality, just to make sure all play fair.<br />
2. You must register 2-3 champions you will play, you may enter at most two of the tournaments and if you are playing bot lane you will register with a duo partner.<br />
3. Matches will be played in 2 out of 3 elimination. Teams will switch sides in second match, and if it is a draw the team with the highest earned gold will get to pick which side they want to play the 3rd match on.<br />
4. Top and Bot lanes may not farm jungle creeps, because the jungle is different on both sides.<br />
5. In the event a 209th member does not win a tournament, the runner up will play on the Ranked Team but the winner will receive the Riot Points.<br />
6. BLIND PICK.</p>
<p>To Register, please message Sara on xfire on PM me on teamspeak. If you are not a member, and do no have these, head to the <a href="http://www.209thclan.com/forums/viewtopic.php?f=84&#038;t=2765">forums</a> and we&#8217;ll get you in contact with the right person. Do not post your champions here. Everything will be saved in a Word document to avoid counter-picking.</p>
<p>If you have any questions, also head over to the <a href="http://www.209thclan.com/forums/viewtopic.php?f=84&#038;t=2765">forums</a> and someone will answer them.</p>
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		<title>209th Returns To Call of Duty</title>
		<link>http://209thclan.com/portal/2012/03/209th-returns-to-call-of-duty/</link>
		<comments>http://209thclan.com/portal/2012/03/209th-returns-to-call-of-duty/#comments</comments>
		<pubDate>Wed, 07 Mar 2012 22:23:06 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Call of Duty 2]]></category>

		<guid isPermaLink="false">http://209thclan.com/portal/?p=3438</guid>
		<description><![CDATA[It&#8217;s official! The 209th has stirred up enough interest in the old Call of Duty classic to warrant raising funds and opening a new server. But not only have we successfully returned to the CoD1 community with a stock PAM rifles only Harbor SD server, we&#8217;ve gained a couple friends. For starters, DrunkDriver, who has [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s official! The 209th has stirred up enough interest in the old Call of Duty classic to warrant raising funds and opening a new server. But not only have we successfully returned to the CoD1 community with a stock PAM rifles only Harbor SD server, we&#8217;ve gained a couple friends.</p>
<p>For starters, DrunkDriver, who has been with the clan since it initially entered and then left CoD1 years later, has agreed to take on the responsibility of funding the 209th&#8217;s return to CoD1 with the Harbor server. In conjunction, we have encountered another user, Mazilla, who originally operated another server for a clan of his own. He has voiced interest in reallocating his funds towards another 64 slot server that the 209th can use. Both of these individuals retain full rights and privilege to these servers, and have the discretion to do with these servers whatever they wish. However, both individuals have agreed to allow the 209th&#8217;s usage.</p>
<p><strong>But why come back?</strong><br />
Good question. Unfortunately we have no other reason than nostalgia. CoD1 was a fun time for us; we met lots of interesting people, banned tons of hackers, and recruited some members who have stuck with the 209th ever since. In fact, I was recruited to the 209th (thanks to Jags) during the CoD1 era. And since leaving, we have felt the nagging desire to come back. Not only that, the community looked to us to provide a server they enjoyed playing on. At one point in our time with CoD1, the 209th&#8217;s Harbor SD server was ranked #1 in the US, and that&#8217;s no small accomplishment. </p>
<p><strong>So you&#8217;re back to reclaim dominance?</strong><br />
Yes and no. The 209th simply wanted to have fun with old friends, and give people a server they can enjoy. We know that iRs currently runs its own server which is popular with the community. However, it runs an AWE B3 setup, neither of which the 209th wishes to include on its own server. So as far as we&#8217;re concerned, the target audience on the iRs server is not the same as that of our own.</p>
<p><strong>How long will the 209th stay?</strong><br />
As long as our funding is available, the servers will be open. As long as there is interest, the 209th will recognize CoD1 as an official game. We&#8217;re here for the benefit of our members. And benefit they will.</p>
<p><strong>Can we scrim the 209th?</strong><br />
Absolutely. You can contact one of our CoD1 game commanders on our forums to set up a time and place to scrim our players. We only ask that if you decide you want to scrim or play in a competitive match, please be respectful to our members. We&#8217;re here to have fun.</p>
<p><strong>How can I get onto the server?</strong><br />
You can find us on the CoD1 lobby server list. Or, if you have xfire, you can <a href="xfire:join?game=codmp&#038;server=208.43.15.39:28960" title="Open 209th Harbor SD Rifles Via Xfire">join the server directly</a>. You can also find gametracker stats on the <a href="http://www.gametracker.com/server_info/208.43.15.39:28960/">gametracker website</a>.</p>
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		<title>Tribute to Goucho2 &#8211; 209th Retiree</title>
		<link>http://209thclan.com/portal/2012/02/tribute-to-goucho2-209th-retiree/</link>
		<comments>http://209thclan.com/portal/2012/02/tribute-to-goucho2-209th-retiree/#comments</comments>
		<pubDate>Thu, 09 Feb 2012 23:01:27 +0000</pubDate>
		<dc:creator>Zohan</dc:creator>
				<category><![CDATA[Goucho]]></category>

		<guid isPermaLink="false">http://209thclan.com/portal/?p=3372</guid>
		<description><![CDATA[Goucho, a much loved member of our family has been fighting a battle with cancer.  Recently he asked to resign from 209th due to the cancer making a new appearance.  Instead of accepting that resignation we have kept him in a place of honor as a retiree.  Goucho spent many nights capping flags and tearing up the enemy with [...]]]></description>
			<content:encoded><![CDATA[<p>Goucho, a much loved member of our family has been fighting a battle with cancer.  Recently he asked to resign from 209th due to the cancer making a new appearance.  Instead of accepting that resignation we have kept him in a place of honor as a retiree.  Goucho spent many nights capping flags and tearing up the enemy with us in battlefield 3.</p>
<p>We have learned many things from Goucho as i am sure he has from us.  Whether it be using his favorite weapon or using whatever the team needed at that time Goucho was always willing to help in any way he could.  That is why it is now our turn to help him.  The 209th is trying to raise donations of funds or items to help Goucho in his fight with this most hated enemy.</p>
<p>Any and all donations will go to Goucho and anything helps whether it be $5 or $500.  You can use the donation button at the bottom of this article to send any money you feel you can spare!   We are also trying to collect any items that can help.  However, out of respect for Goucho&#8217;s privacy if you wish to send any items please contact any administrator of 209th and we will make sure to get you taken care of.  Your assistance is much appreciated!</p>
<p><em>Please make sure to place &#8220;For Goucho&#8221; in the donation comments.</em></p>
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		<title>209th Vs Team Lethal</title>
		<link>http://209thclan.com/portal/2011/12/209th-vs-team-lethal/</link>
		<comments>http://209thclan.com/portal/2011/12/209th-vs-team-lethal/#comments</comments>
		<pubDate>Thu, 15 Dec 2011 05:17:17 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Battlefield 3]]></category>

		<guid isPermaLink="false">http://209thclan.com/portal/?p=3337</guid>
		<description><![CDATA[Tonight the 209th Hardcore Elite hosted another match in the Alienware BF3 Winter Battlegrounds playoffs to compete in the tournament in February. Our opponent, Team Lethal brought 8 and so did the 209th. And luckily for us, consistent communication, an understanding of the map, and just a little bit of creativity helped us take home [...]]]></description>
			<content:encoded><![CDATA[<p>Tonight the 209th Hardcore Elite hosted another match in the Alienware BF3 Winter Battlegrounds playoffs to compete in the tournament in February. Our opponent, Team Lethal brought 8 and so did the 209th. And luckily for us, consistent communication, an understanding of the map, and just a little bit of creativity helped us take home the victory.</p>
<p>Grand Bazaar has a ton of nuances. Everything from a loaded alleyway full of nooks and crannies to hide in, to a dozen different alleyways leading in and around the outside points, making it hard to know if and when an enemy will come around the corner</p>
<p>We spent most of our time concentrating on the initial base and the alleyway. The first round turned out to be a very definitive example of this strategy paying off. 2 engineers focusing on taking down armor, 2 support ensuring plenty of ammo, and a slew of assaults keeping heads down and friendlies alive. The american side provided us a great vantage point clear across the alleyway into the opposite bomb. This proved useful when we knew the enemy was taking over the bomb and trying to slide into alleyway. </p>
<p>The second round didn&#8217;t go quite as smoothly. Team lethal did a great job of adapting to our strategy of holding our initial base. As a result, we swapped outside points multiple times. Apocalight and a battlebuddy came around the corner more than a couple times and taking our armor out. This made it a bit more interesting not having an LAV to cover the alleyway. Fortunately for us, we were able to take control of the alleyway and remove a stubborn tank, driving home another win.</p>
<p>The 209th would personally like to thank Team Lethal for playing with us this evening. We&#8217;re always game for a match, just let us know.</p>
<p><a href="http://209thclan.com/portal/wp-content/uploads/scoreround1.png" rel="facebox" rel="attachment wp-att-3338"><img src="http://209thclan.com/portal/wp-content/uploads/scoreround1-150x150.png" alt="" title="scoreround1" width="150" height="150" class="alignnone size-thumbnail wp-image-3338" /></a>  <a href="http://209thclan.com/portal/wp-content/uploads/scoreround2.png" rel="facebox" rel="attachment wp-att-3339"><img src="http://209thclan.com/portal/wp-content/uploads/scoreround2-150x150.png" alt="" title="scoreround2" width="150" height="150" class="alignnone size-thumbnail wp-image-3339" /></a></p>
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		<title>Happy Early Turkey Day</title>
		<link>http://209thclan.com/portal/2011/11/happy-early-turkey-day/</link>
		<comments>http://209thclan.com/portal/2011/11/happy-early-turkey-day/#comments</comments>
		<pubDate>Wed, 09 Nov 2011 22:22:27 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[209th Gear]]></category>

		<guid isPermaLink="false">http://209thclan.com/portal/?p=3324</guid>
		<description><![CDATA[The 209th staff wants to wish everyone an early happy thanksgiving and a very early merry xmas and also a happy new year. We aren&#8217;t going anywhere, but we&#8217;re just as excited as everyone else about turkey day edging closer and closer. Nothing is better than stuffing faces with gratuitous amounts of meat and vegetables [...]]]></description>
			<content:encoded><![CDATA[<p>The 209th staff wants to wish everyone an early happy thanksgiving and a very early merry xmas and also a happy new year. We aren&#8217;t going anywhere, but we&#8217;re just as excited as everyone else about turkey day edging closer and closer. Nothing is better than stuffing faces with gratuitous amounts of meat and vegetables and topping it off with diabetic-inducing amounts of dessert before sleeping for 24 hours or more. You think I&#8217;m kidding &#8211; I live for this shit. You may have even noticed our annual holiday hat version of the 209th logo. Too early? Tell Wal-Mart that!.</p>
<p>Either way, we want everyone to enjoy themselves this holiday season. Be safe out there and be thankful for the things you have without needing for the things you don&#8217;t. We hope to see everyone back here for our official game nights throughout the rest of the year.</p>
<p>For current clan members, the 209th staff is looking for a way to provide everyone with a christmas gift of their own &#8211; specially made for the loyal and veteran members of the 209th family. Look out &#8211; we&#8217;ll have more details later!</p>
<p>Sound off about your favorite part of the holiday season! <a href="http://www.209thclan.com/forums/viewtopic.php?f=5&#038;t=2445">Give us feedback here</a>.</p>
]]></content:encoded>
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		<title>Bf3 Game Modes Explained</title>
		<link>http://209thclan.com/portal/2011/09/bf3-game-modes-explained/</link>
		<comments>http://209thclan.com/portal/2011/09/bf3-game-modes-explained/#comments</comments>
		<pubDate>Sat, 17 Sep 2011 01:27:22 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Battlefield 3]]></category>

		<guid isPermaLink="false">http://209thclan.com/portal/?p=3298</guid>
		<description><![CDATA[This is an article originally posted at the Battleblog for BF3. The following is information pertaining to the game modes officially accompanying BF3 in its debut in October 2011. Long standing classic Battlefield game modes Conquest and Rush are back in Battlefield 3, together with interesting new additions to make this our broadest and deepest [...]]]></description>
			<content:encoded><![CDATA[<p><em>This is an article originally posted at the <a href="http://blogs.battlefield.ea.com/">Battleblog for BF3</a>. The following is information pertaining to the game modes officially accompanying BF3 in its debut in October 2011.</em></p>
<p>Long standing classic Battlefield game modes Conquest and Rush are back in Battlefield 3, together with interesting new additions to make this our broadest and deepest Battlefield yet. From the close quarters infantry combat of Team Deathmatch and Squad Deathmatch to objective driven all-out vehicle warfare &ndash; Battlefield 3 has it all. All of the 9 huge multiplayer maps in Battlefield 3 adapt to all 5 game modes, effectively giving you 45 distinctly different multiplayer experiences to choose between. Without further ado, here are the five available multiplayer modes at launch in detail. What they are, what their respective goals are, and how they play.</p>
<p>&nbsp;</p>
<div style="text-align:left;line-height:1.3em;font-style:italic;margin:3px 18px 10px 0px;width:83px;float:left;font-size:90%;"><img alt="" src="http://blogs.battlefield.ea.com/resized-image.ashx/__size/550x0/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/TDM-Medal.png"> </div>
<p><strong>Team Deathmatch<br />Availability:</strong> On all 9 maps<br /><strong>Players:</strong> 24 (12 vs. 12)<br /><strong>Focus:</strong> Team Based Infantry Combat<br /><strong>Goal:</strong> Eliminate a set number of enemy combatants<br /><strong>Winning the game:</strong> The team that reaches the set kill number first is declared the winner</p>
<p>&nbsp;</p>
<p>Team Deathmatch is of the true classics when it comes to multiplayer game modes, and a game mode that makes its first appearance in a Battlefield game since the original Battlefield 1942. In Team Deathmatch, two teams of 12 players each duke it out on tight knit maps with a distinct infantry focus &ndash; there are no vehicles available in Team Deathmatch. For that quick instant action fix, this is the perfect game mode. For players new to Battlefield, this is a good place to start. Once you get the hang of the infantry gameplay, you can move on to deeper modes that include the signature vehicle warfare for which Battlefield is known and loved.</p>
<p>&nbsp;</p>
<div style="text-align:left;line-height:1.3em;font-style:italic;margin:3px 18px 10px 0px;width:83px;float:left;font-size:90%;"><img alt="" src="http://blogs.battlefield.ea.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/SDM-Medal.png"> </div>
<p><strong>Squad Deathmatch<br />Availability:</strong> On all 9 maps<br /><strong>Players:</strong> 16 (4 squads of 4)<br /><strong>Focus:</strong> Squad Based Infantry Combat<br /><strong>Goal:</strong> Eliminate a set number of enemy combatants<br /><strong>Winning the game:</strong> The squad that reaches the set kill number first is declared the winner</p>
<p>Squad Deathmatch is a larger and more dynamic variety of deathmatch that also features the inclusion of an Infantry Fighting Vehicle (IFV). The IFV can help break a deadlock, as long as you keep it alive with solid Engineer gameplay. The 4 squad setup means that there is a constant battle throughout the game to gain and maintain the lead. Sticking together, keeping your squad healed up, supplied, and repaired are the keys to victory. The squad that can combine the potent Battlefield mix of team play and combat prowess will be proven the winner.</p>
<p>&nbsp;</p>
<div style="text-align:left;line-height:1.3em;font-style:italic;margin:3px 18px 10px 0px;width:83px;float:left;font-size:90%;"><img alt="" src="http://blogs.battlefield.ea.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/Rush-Medal.png"> </div>
<p><strong>Rush<br />Availability:</strong> On all 9 maps<br /><strong>Players:</strong> 24/32 (Console/PC)<br /><strong>Focus:</strong> Objective Based All-out Warfare<br /><strong>Goal:</strong> Attack/defend M-COM stations<br /><strong>Winning the game:</strong> Destroy all M-COM stations/Deplete the attacker’s tickets (Attackers/Defenders)</p>
<p>First introduced in Battlefield: Bad Company, Rush has now made its way to the heart of the Battlefield series in Battlefield 3. An objective based mode, the attackers have to arm and detonate pairs of M-COM stations in each area of the map to unlock the next area and the next pair of M-COM stations. While defenders have an unlimited amount of spawn tickets, attackers only get new tickets every time they destroy a pair of M-COMs. If all M-COM stations on the entire map are destroyed, the attackers are declared the winning team. If the defenders manage to deplete the attacker’s tickets to zero (by killing them), the defenders are declared the winners.</p>
<p>&nbsp;</p>
<p>As an all-out warfare mode, Rush features a large variety of vehicle setups tuned specifically to that map’s landscape and features. Players can find all types of vehicles on Rush maps, including transport vehicles, armored vehicles, helicopters, and of course, jets. Rush offers a compelling objective based all-out warfare game mode for Battlefield veterans.</p>
<p>&nbsp;</p>
<p>If you are familiar with this game mode from Battlefield: Bad Company 2, you might&nbsp;want to know&nbsp;we are refining it for Battlefield 3 in a number of ways, based on player feedback. Some of the gameplay tweaks we are bringing to Rush are:<br />* You cannot use explosives or shoot at the M-COM to take it out. Only arm and disarm.<br />* If the attacking team arms the M-COM but runs out of tickets, the match will continue until the M-COM detonates or defenders disarm it<br />* If the defenders start disarming an M-COM just before it’s about to blow, the explosion is prevented until the disarm is accomplished. If the defender gets killed during the disarm process, the M-COM will instantly blow<br />&nbsp;</p>
<div style="text-align:left;line-height:1.3em;font-style:italic;margin:3px 18px 10px 0px;width:83px;float:left;font-size:90%;"><img alt="" src="http://blogs.battlefield.ea.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/Squad-Rush-Medal.png"> </div>
<p><strong>Squad Rush<br />Availability:</strong> On all 9 maps<br /><strong>Players:</strong> 8 (4 vs. 4)<br /><strong>Focus:</strong> Squad Based Infantry Combat<br /><strong>Goal:</strong> Attack/defend M-COM stations<br /><strong>Winning the game:</strong> Destroy all M-COM stations/Deplete the attacker’s tickets (Attackers/Defenders)</p>
<p>Squad Rush is the ultimate test to show which squad is the best of the best. Squad Rush is an extremely tight duel between two squads that borrows the main rules from normal Rush, but in a much more intimate setting. In Squad Rush there are only 2 bases with 1 M-COM station per base, meaning that every M-COM taken or defended in Squad Rush is vital to the victory or defeat of the game. There are no vehicles in Squad Rush, so it’s all down to your infantry fighting skills.</p>
<p>&nbsp;</p>
<p>To be successful it’s key that you and your squad mates customize your soldiers to complement each other on the battlefield, in order to keep reviving fallen mates, provide ammo, and perform other essential duties. Squad Rush is often favored by players who know each other’s play styles intimately and want to show their skills in the most personal of combat settings.</p>
<p>&nbsp;</p>
<div style="text-align:left;line-height:1.3em;font-style:italic;margin:3px 18px 10px 0px;width:83px;float:left;font-size:90%;"><img alt="" src="http://blogs.battlefield.ea.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/Conquest-Medal.png"> </div>
<p><strong>Conquest<br />Availability:</strong> On all 9 maps<br /><strong>Players:</strong> 24/32 or 64 (Console/PC)<br /><strong>Focus:</strong> Objective Based All-out Warfare<br /><strong>Goal:</strong> Capture and Hold Flags<br /><strong>Winning the game:</strong> Deplete opposing team’s tickets</p>
<p>Conquest is without a doubt the most classic of Battlefield game modes. Introduced in Battlefield 1942, Conquest has defined the entire Battlefield series (and influenced a lot of other games out there) and encompasses everything that makes Battlefield great. Set over a series of large-scale maps, Conquest is the game mode best suited for the experience of all-out vehicle warfare. In Conquest, two teams fight for control of a number of flags by being the dominant force in the vicinity of each base. Capture and keep control of a majority of the flags and the enemy team will bleed tickets. Killing enemies will also reduce their ticket count, and the&nbsp;first team to run out of tickets loses.</p>
<p>&nbsp;</p>
<p>Conquest is a strategic and tactical game that often asks you to make important decisions on whether to attack an enemy base or defend one of your own. Your forces will rarely be enough to capture and hold every base on the map, so in-game communication and quick thinking is necessary to be victorious. Of all of the game modes we have invented here at DICE, Conquest will always have a special place in our hearts.</p>
<p>&nbsp;</p>
<p><strong>Tweak&nbsp;your game with Hardcore and Infantry Only settings<br /></strong></p>
<div style="text-align:left;line-height:1.3em;font-style:italic;margin:3px 18px 10px 0px;width:350px;float:left;font-size:90%;"><img alt="" style="border:1px solid black;" src="http://blogs.battlefield.ea.com/resized-image.ashx/__size/550x0/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/BF3-_2D00_-MP-_2D00_-Operation-Metro_2D00_-Gamescom_5F00_02.jpg"> </div>
<p>Not a fan of vehicles? No problem &#8212; just click the “Infantry Only” box in your server browser when searching for a server game where no attack vehicles will spawn in, only transports. This is a great way to get a feel for the game or the map before you go all-out warfare.</p>
<p>&nbsp;</p>
<p>Want a more lethal and tactical game mode where the risk and reward is even higher? With the Hardcore Mode setting, we are leaving you on the battlefield without much external help from the game interface. This game mode modifier will test the limits of your skills.</p>
<p>&nbsp;</p>
<p>You can flick the Hardcore switch for any of the regular game modes. Doing so tends to turn matches into more deliberate and tactical affairs, since the penalty for being careless is higher. A lot of players prefer Hardcore Mode since it means that flanking and ambushing pays off to a higher degree, or because of the increased sense of immersion and authenticity that comes with removing user interface elements.</p>
<p>&nbsp;</p>
<p>There is something for everyone in Battlefield 3’s adaptable array of multiplayer modes, maps, and modifiers. Add our many customization options for vehicles, weapons and classes, and you can see why we call this our biggest and deepest Battlefield yet.</p>
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		<title>209th Fantasy Football</title>
		<link>http://209thclan.com/portal/2011/07/209th-fantasy-football/</link>
		<comments>http://209thclan.com/portal/2011/07/209th-fantasy-football/#comments</comments>
		<pubDate>Wed, 27 Jul 2011 22:12:17 +0000</pubDate>
		<dc:creator>Zohan</dc:creator>
				<category><![CDATA[Clan News]]></category>

		<guid isPermaLink="false">http://209thclan.com/portal/?p=3177</guid>
		<description><![CDATA[Just to let everyone know the 209th Fantasy football league has been created on www.nfl.com . Message me on xfire for the information. XFIRE: sndvesper]]></description>
			<content:encoded><![CDATA[<p>Just to let everyone know the 209th Fantasy football league has been created on www.nfl.com .  Message me on xfire for the information. XFIRE: sndvesper</p>
]]></content:encoded>
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		<title>The 209th Inducts Killing Floor!</title>
		<link>http://209thclan.com/portal/2011/07/the-209th-inducts-killing-floor/</link>
		<comments>http://209thclan.com/portal/2011/07/the-209th-inducts-killing-floor/#comments</comments>
		<pubDate>Fri, 22 Jul 2011 21:19:52 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Killing Floor]]></category>

		<guid isPermaLink="false">http://209thclan.com/portal/?p=3088</guid>
		<description><![CDATA[It&#8217;s official: Killing Floor is now one of 3 games represented by the 209th. Along with that, leadership will be assigned to the best suited candidate and a gamenight will be given, to assist clan members in playing together on specific nights of the week. Now that the 209th officially players Killing Floor, it can [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s official: Killing Floor is now one of 3 games represented by the 209th. Along with that, leadership will be assigned to the best suited candidate and a gamenight will be given, to assist clan members in playing together on specific nights of the week. Now that the 209th officially players Killing Floor, it can work on recruiting. Players who enjoy playing killing floor are welcome to join the community and matchmake with the other members of the 209th.
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<p>What this doesn&#8217;t mean is that we are getting a KF server. Since there are already so many servers to choose from (and the default population at 6), there&#8217;s really no need for us to invest in a server of our own. Not to mention the fact that most servers are vote servers, meaning if we go into an empty server as a clan, we really have control of what maps we&#8217;ll be playing on.
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<p>So if you like shooting up zombies and getting covered in blood, come play with us! And if you&#8217;re already a member and want to apply for the role of game commander, make a post in the forum <a href="http://www.209thclan.com/forums/viewtopic.php?f=87&#038;t=2169">petition for leadership</a>.</p>
]]></content:encoded>
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		<title>Intel Brief: Battlefield 3</title>
		<link>http://209thclan.com/portal/2011/07/intel-brief-battlefield-3/</link>
		<comments>http://209thclan.com/portal/2011/07/intel-brief-battlefield-3/#comments</comments>
		<pubDate>Sun, 10 Jul 2011 18:31:24 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Battlefield 3]]></category>

		<guid isPermaLink="false">http://209thclan.com/portal/?p=3069</guid>
		<description><![CDATA[Alright Marines, listen up. With the clock ticking towards the release of DICE&#8217;s upcoming shooter Battlefield 3, we&#8217;re going to get you ready to cross the line of departure with the first of what will hopefully be several Intel dumps on information we know thus far regarding the single player, multi-player, and general game info. [...]]]></description>
			<content:encoded><![CDATA[<p>Alright Marines, listen up. With the clock ticking towards the release of DICE&#8217;s upcoming shooter Battlefield 3, we&#8217;re going to get you ready to cross the line of departure with the first of what will hopefully be several Intel dumps on information we know thus far regarding the single player, multi-player, and general game info.
<div class="clear"></div>
<h4>Multi-Player</h4>
<div class="clear"></div>
<ul>
<li><strong>4 confirmed classes</strong>: Assault Medic, Support, Recon &#038; Engineer.</li>
<li><strong>No kill streaks</strong> a la Call of Duty.</li>
<li><strong>Jets confirmed</strong> for both console and PC.</li>
<li><strong>64 player support</strong> for PC. 24 players for consoles.</li>
<li><strong>Flashlights can be attached to guns</strong>. No word on whether or not this will be class specific, but we saw it attached to an M4 Carbine on an engineer class during E3.</li>
<li><strong>full environment</strong> destructibility</li>
<li><strong>Suppression mechanic</strong> can now be used to pin down players and give points for doing so. However, both the player doing the suppressing, and the players being suppressed will be highlighted to both teams.</li>
<li><strong>Engineers </strong>will be able to use carbine type rifles.</li>
<li><strong>Sniper rifles will have attachable bi-pods</strong>. We don&#8217;t know if this will be available from the start, or if it will be a weapon accessory.</li>
<li><strong>Equippable knife</strong>, even on console. You can still melee without the knife equipped, but the knife will make your attack faster and harder to counter.</li>
<li><strong>Vaulting ability to get over obstacles</strong>. Seen at E3 where you will see your players hands and legs when moving.</li>
<li><strong>Squad members can only spawn</strong> on the squad leader. This will make it doubly important for squad leaders to stay alive and play smart. Opposing recon players will be able to make a huge difference by putting precision fire on squad leaders.</li>
<li><strong>Squad leader can spawn</strong> on any squad member. Pay attention! If your squad leader goes down, back off and stay down until he gets back in the fight.</li>
<li><strong>No revive immunity</strong> and reduced spawn time if you get killed quickly after a revive. No more of the all medic zombie squads that we saw in the early days of BC2.</li>
<li><strong>No difference in spawn timers</strong> between BF2 and BFBC2.</li>
<li><strong>Beta in September</strong>. People who have the limited edition of Medal of Honor will get early access. The open beta will be available to everyone.</li>
</ul>
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<h4>Single Player</h4>
<div class="clear"></div>
<ul>
<li><strong>United States Marines</strong> will be featured.</li>
<li><strong>Near future setting</strong>. According to the single player trailer, the game is set in 2014.</li>
<li><strong>Full environment destruction</strong>. Just as in Multi-player, Frostbite 2 and all its glory will be included.</li>
</ul>
<div class="clear"></div>
<h4>Miscellaneous</h4>
<div class="clear"></div>
<ul>
<li><strong>Whole screen</strong> will zoom in when aiming not just scope views</li>
<li><strong>Disarm and kit pickup buttons</strong> are different buttons now No more picking up a kit repeatedly when trying to disarm the M-COM!</li>
<li><strong>Weapons only have fire modes</strong> they have in real life. Great addition. This means that the M16A4 won&#8217;t be fully automatic. Single shot and 3 round burst. Just for an example.</li>
<li><strong>No variable</strong> grenade throw strength</li>
<li><strong>Quick grenades and equippable grenades both confirmed</strong>. Except consoles will only have quick grenades due to lack of button variety.</li>
<li><strong>Joystick </strong>support on PC</li>
<li><strong>Random recoil</strong> for each gun.</li>
<li><strong>Sniper scopes (optics)</strong> flash when pointed into sun (lens flashes) to give away their position. This will make positioning very important for recon players.</li>
<li><strong>No offline bots</strong>.</li>
<li><strong>When spawning, your fire mode for a gun isn&#8217;t saved</strong>. It reverts to default. I&#8217;ll be interested to see if the default fire mode is single shot or fully automatic/burst.</li>
<li><strong>Level and vehicle designers from 2142 are working on BF3</strong>.</li>
<li><strong>Strafe while sprinting confirmed</strong>. Finally!</li>
<li><strong>Squad leaders create their squads</strong> like in BF2142.</li>
</ul>
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